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How many copies did Resist the succubus—The end of the female Knight sell?

Estimated copies sold
≈ 35k–57k
$165k–$444k after Steam's cut $300k–$683k before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Resist the succubus—The end of the female Knight and predicted how it would do from its 8 similar games. Every figure here, including Resist the succubus—The end of the female Knight's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.4M–8.1M
best case 40.7M (Wallpaper Engine)
Games like Resist the succubus—The end of the female Knight

A typical game among these

≈ 4.4M–8.1M copies

≈ $4.7M–$31.0M after Steam's cut

from ~128k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Wallpaper Engine at ≈ 31.0M–50.3M copies, ≈ $42.5M–$114.3M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Anime (5 of 8) and Mature (4 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5. The breakout hits carry Design & Illustration + Animation & Modeling + Utilities; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2021. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
2.4x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
303k reviews
Mostly Positive
Battle RoyaleMultiplayer
Soundpad
2017
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before Steam's cut
$4.99
105k reviews
Overwhelmingly Positive
UtilitiesAudio Production
Wallpaper Engine
2018
Est. copies
≈ 31.0M–50.3M
7.9x vs typical
SteamSpy 20M–50M
Est. revenue
$42.5M–$114.3M after Steam's cut $77.3M–$175.9M before Steam's cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
VRChat
2017
Est. copies
≈ 9.3M–15.1M
2.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
Helltaker
2020
Est. copies
≈ 3.2M–5.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
128k reviews
Overwhelmingly Positive
Free to PlayCute
Mirror
2018
Est. copies
≈ 2.6M–4.1M
SteamSpy 2M–5M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before Steam's cut
$1.99
84k reviews
Overwhelmingly Positive
Sexual ContentNudity
DARK SOULS™: REMASTERED
2018
Est. copies
≈ 4.8M–7.7M
SteamSpy 2M–5M
Est. revenue
$52.3M–$140.6M after Steam's cut $95.1M–$216.3M before Steam's cut
$39.99
156k reviews
Very Positive
Souls-likeDark Fantasy
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before Steam's cut
$2.99
122k reviews
Very Positive
MusicRhythm

Sizing up your own game? See how many copies games in its genre usually sell before you build it.