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wishvane

How many copies did Potionomics sell?

Estimated copies sold
≈ 176k–286k
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Potionomics out and predicted the genre from its 8 similar games. Every figure here, including Potionomics's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 365k–735k
best case 2.3M (NBA 2K20)

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 365k–735k copies
≈ $1.4M–$3.3M after Steam's cut
from ~13k reviews
Best case
≈ 1.7M–2.8M copies
NBA 2K20
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (4 of 8) and Deckbuilding (3 of 8).
The winners
Winners here lead with Basketball + Sports, priced around $11. The breakout hits carry Basketball + Sports + Loot; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.