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How many copies did 长明火计划 Project: Eternal Flame sell?

Estimated copies sold
≈ 3k–4k
$14k–$37k after Steam's cut $25k–$57k before the cut
from 105 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left 长明火计划 Project: Eternal Flame out and predicted the genre from its 8 similar games. Every figure here, including 长明火计划 Project: Eternal Flame's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–137k
best case 1.4M (Library Of Ruina)
The Card Game genre

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 15k–137k copies
≈ $68k–$1.3M after Steam's cut
from ~643 reviews
Best case
≈ 1.1M–1.8M copies
Library Of Ruina · ≈ $8.9M–$24.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Card Game (7 of 8) and Deckbuilding (6 of 8).
The winners
Winners here lead with Story Rich + Card Game, priced around $30.
The era
The games you compared span 2017 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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AnimeDeckbuilding
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68x vs typical
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StrategyCard Battler

Sizing up your own game? See what its genre can realistically do before you build it.