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How many copies did Save the Reactor sell?

Estimated copies sold
≈ 4k–6k
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
from 142 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Save the Reactor and predicted how it would do from its 8 similar games. Every figure here, including Save the Reactor's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 873k–1.4M
best case 1.9M (Farming Simulator 25)
Games like Save the Reactor

A typical game among these

≈ 873k–1.4M copies

≈ $3.9M–$9.0M after Steam's cut

from ~33k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Farming Simulator 25 at ≈ 1.5M–2.4M copies, ≈ $12.1M–$32.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 12k reviews in their first month; the range was 1 to 22k.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and Time Management (6 of 8).
The winners
Winners here lead with Simulation + Farming Sim, priced around $30.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Turmoil
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Est. copies
≈ 673k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$9.9M before Steam's cut
$12.99
16k reviews
Very Positive
ManagementMining
Sultan's Game
2025
Est. copies
≈ 876k–1.4M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before Steam's cut
$24.99
35k reviews
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Youtubers Life
2017
Est. copies
≈ 530k–862k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.1M before Steam's cut
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15k reviews
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ManagementSingleplayer
Touhou Mystia's Izakaya
2021
Est. copies
≈ 815k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before Steam's cut
$5.99
33k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
The Pier Arcade
2022
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$163–$439 after Steam's cut $297–$676 before Steam's cut
$3.99
6 reviews
6 user reviews
ActionSimulation
Volcano Princess
2023
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.3M before Steam's cut
$10.99
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Life SimMultiple Endings
Punch Club
2016
Est. copies
≈ 658k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before Steam's cut
$9.99
16k reviews
Very Positive
ManagementPixel Graphics
Farming Simulator 25
2024
Est. copies
≈ 1.5M–2.4M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.4M after Steam's cut $21.9M–$49.9M before Steam's cut
$29.99
59k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.