Sign in
wishvane

How many copies did To Make a Game sell?

Estimated copies sold
≈ 2k–3k
$540–$1k after Steam's cut $982–$2k before Steam's cut
from 80 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid To Make a Game and predicted how it would do from its 8 similar games. Every figure here, including To Make a Game's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 191k–255k
best case 1.5M (Love Is All Around)
Games like To Make a Game

A typical game among these

≈ 191k–255k copies

≈ $776k–$1.6M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Love Is All Around at ≈ 1.1M–1.8M copies, ≈ $3.1M–$8.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 537 to 27k.
The genre you'd be entering
These games
The similar games share Visual Novel (7 of 8) and Dating Sim (5 of 8).
The winners
Winners here lead with Dating Sim + Sexual Content, priced around $10. The breakout hits carry FMV + First-Person + Sexual Content; a typical game here doesn't.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

WITCH ON THE HOLY NIGHT
2023
Est. copies
≈ 216k–351k
SteamSpy 50k–100k
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
$39.99
9k reviews
Overwhelmingly Positive
Visual NovelAnime
Find Love or Die Trying
2021
Est. copies
≈ 296k–481k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$406k–$1.1M after Steam's cut $739k–$1.7M before Steam's cut
$4.99
12k reviews
Overwhelmingly Positive
Dating SimVisual Novel
私のリアルは充実しすぎている フルボイス版
2022
Est. copies
≈ 136k–222k
SteamSpy 200k–500k
Est. revenue
$375k–$1.0M after Steam's cut $681k–$1.5M before Steam's cut
$9.99
5k reviews
Overwhelmingly Positive
OtomeFemale Protagonist
Five Hearts Under One Roof
2024
Est. copies
≈ 173k–281k
SteamSpy 100k–200k
Est. revenue
$949k–$2.6M after Steam's cut $1.7M–$3.9M before Steam's cut
$19.99
7k reviews
Very Positive
Sexual ContentDating Sim
Emily is Away <3
2021
Est. copies
≈ 169k–274k
SteamSpy 200k–500k
Est. revenue
$463k–$1.2M after Steam's cut $843k–$1.9M before Steam's cut
$9.99
7k reviews
Very Positive
Choices MatterSimulation
Beacon Pines
2022
Est. copies
≈ 112k–182k
SteamSpy 100k–200k
Est. revenue
$616k–$1.7M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
5k reviews
Overwhelmingly Positive
Love Is All Around
2023
Est. copies
≈ 1.1M–1.8M
6.7x vs typical
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$9.99
46k reviews
Very Positive
Dating SimSexual Content
Katawa Shoujo
2024
Est. copies
≈ 155k–251k
SteamSpy 100k–200k
Est. revenue
Free
Free
6k reviews
Overwhelmingly Positive
Visual NovelRomance

Sizing up your own game? See how many copies games in its genre usually sell before you build it.