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How many copies did Dead Profit sell?

Estimated copies sold
≈ 595–967
$223–$599 after Steam's cut $405–$921 before Steam's cut
from 24 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dead Profit and predicted how it would do from its 8 similar games. Every figure here, including Dead Profit's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–8k
best case 73k (Orb of Creation)
Games like Dead Profit

A typical game among these

≈ 1k–8k copies

≈ $2k–$14k after Steam's cut

from ~75 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Orb of Creation at ≈ 56k–90k copies, ≈ $184k–$494k after Steam's cut.

What their first month looked like
About half the games that made it here had over 27 reviews in their first month; the range was 2 to 2k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Clicker (8 of 8) and Idler (8 of 8).
The winners
Winners here lead with Magic + Resource Management, priced around $12.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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30x vs typical
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.