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How many copies did Stray Gods: The Roleplaying Musical sell?

Estimated copies sold
≈ 98k–159k
$808k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Stray Gods: The Roleplaying Musical and predicted how it would do from its 8 similar games. Every figure here, including Stray Gods: The Roleplaying Musical's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.0M–1.2M
best case 1.5M (The Walking Dead: The Telltale Definitive Series)
Games like Stray Gods: The Roleplaying Musical

A typical game among these

≈ 1.0M–1.2M copies

≈ $3.4M–$7.9M after Steam's cut

from ~32k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Walking Dead: The Telltale Definitive Series at ≈ 1.2M–1.9M copies, ≈ $16.2M–$43.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 332 to 28k.
The genre you'd be entering
These games
The similar games share Choices Matter (8 of 8) and Story Rich (8 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $50. The breakout hits carry Comic Book + Interactive Fiction + Adventure; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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