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How many copies did Labyrinth of Zangetsu sell?

Estimated copies sold
≈ 2k–3k
$17k–$45k after Steam's cut $31k–$69k before Steam's cut
from 82 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Labyrinth of Zangetsu and predicted how it would do from its 8 similar games. Every figure here, including Labyrinth of Zangetsu's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–6k
best case 117k (Our Adventurer Guild)
Games like Labyrinth of Zangetsu

A typical game among these

≈ 3k–6k copies

≈ $19k–$28k after Steam's cut

from ~102 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Our Adventurer Guild at ≈ 89k–145k copies, ≈ $368k–$990k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 92 reviews in their first month; the range was 43 to 509.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Dungeon Crawler (7 of 8) and Party-Based RPG (7 of 8).
The winners
Winners here lead with Party-Based RPG, priced around $7.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2025
Est. copies
≈ 17k–27k
6.7x vs typical
SteamSpy 200k–500k
Est. revenue
$32k–$87k after Steam's cut $59k–$134k before Steam's cut
$6.99
681 reviews
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Early AccessDungeon Crawler
Paper Sorcerer
2014
Est. copies
≈ 36k–59k
6.3x vs typical
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$4.99
646 reviews
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Dungeon CrawlerTurn-Based
Our Adventurer Guild
2024
Est. copies
≈ 89k–145k
35x vs typical
SteamSpy 100k–200k
Est. revenue
$368k–$990k after Steam's cut $670k–$1.5M before Steam's cut
$14.99
4k reviews
Overwhelmingly Positive
Swords and Sorcery - Underworld - Definitive Edition
2015
Est. copies
≈ 6k–9k
SteamSpy 50k–100k
Est. revenue
$15k–$41k after Steam's cut $28k–$63k before Steam's cut
$9.99
113 reviews
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RPGIndie
Infinite Adventures®
2018
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before Steam's cut
$14.99
149 reviews
Very Positive
Dungeon CrawlerTurn-Based Combat
Ludus Mortis
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$12k–$33k after Steam's cut $22k–$50k before Steam's cut
$17.99
99 reviews
Very Positive
Elmarion: the Lost Temple
2024
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$10k–$28k after Steam's cut $19k–$43k before Steam's cut
$14.99
102 reviews
Mixed
Party-Based RPGRPG
Brány Skeldalu
2025
Est. copies
≈ 2k–4k
SteamSpy under 20k
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$3k–$8k after Steam's cut $6k–$13k before Steam's cut
$4.99
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Very Positive
RPGCRPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.