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How many copies did Ancient Wars: Medieval Crusades sell?

Estimated copies sold
≈ 2k–4k
$12k–$32k after Steam's cut $22k–$49k before the cut
from 90 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ancient Wars: Medieval Crusades out and predicted the genre from its 8 similar games. Every figure here, including Ancient Wars: Medieval Crusades's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–4.0M
best case 6.8M (Age of Empires II: Definitive Edition)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.1M–4.0M copies
≈ $26.3M–$52.5M after Steam's cut
from ~61k reviews
Best case
≈ 5.2M–8.4M copies
Age of Empires II: Definitive Edition · ≈ $50.0M–$134.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on City Builder (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with RTS + City Builder, priced around $35.
The era
The games you compared span 2012 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.