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How many copies did Mark of the Deep sell?

Estimated copies sold
≈ 9k–14k
$48k–$130k after Steam's cut $88k–$200k before Steam's cut
from 355 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Mark of the Deep and predicted how it would do from its 6 similar games. Every figure here, including Mark of the Deep's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8.9M–34.6M
best case 39.5M (Black Myth: Wukong)
Games like Mark of the Deep

A typical game among these

≈ 8.9M–34.6M copies

≈ $90.1M–$733.2M after Steam's cut

from ~461k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 6 of the similar games are hits.

Best case: Black Myth: Wukong at ≈ 30.1M–48.9M copies, ≈ $496.2M–$1334.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 347k reviews in their first month; the range was 23k to 836k.
The genre you'd be entering
These games
The similar games share Souls-like (5 of 6) and Metroidvania (3 of 6).
The winners
Winners here lead with Mythology + Action RPG, priced around $60.
When they shipped
The similar games span 2017 to 2024, and 1 of the 6 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ELDEN RING
2022
Est. copies
≈ 28.7M–46.6M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$473.6M–$1273.3M after Steam's cut $861.1M–$1959.0M before Steam's cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.3M–16.7M
SteamSpy 10M–20M
Est. revenue
$169.4M–$455.5M after Steam's cut $308.0M–$700.8M before Steam's cut
$59.99
357k reviews
Overwhelmingly Positive
Souls-likeDifficult
Dead Cells
2018
Est. copies
≈ 5.6M–9.1M
SteamSpy 5M–10M
Est. revenue
$38.4M–$103.2M after Steam's cut $69.8M–$158.8M before Steam's cut
$24.99
184k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Black Myth: Wukong
2024
Est. copies
≈ 30.1M–48.9M
2.6x vs typical
SteamSpy 50M–100M
Est. revenue
$496.2M–$1334.2M after Steam's cut $902.2M–$2052.5M before Steam's cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Ori and the Will of the Wisps
2020
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$30.0M–$80.6M after Steam's cut $54.5M–$124.0M before Steam's cut
$29.99
147k reviews
Overwhelmingly Positive
BeautifulMetroidvania
Hollow Knight
2017
Est. copies
≈ 19.5M–31.6M
SteamSpy 5M–10M
Est. revenue
$80.3M–$215.8M after Steam's cut $145.9M–$332.0M before Steam's cut
$14.99
566k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.