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How many copies did God Souls sell?

Estimated copies sold
≈ 2k–3k
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
from 66 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid God Souls and predicted how it would do from its 8 similar games. Every figure here, including God Souls's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 665k–907k
best case 2.2M (Wolcen: Lords of Mayhem)
Games like God Souls

A typical game among these

≈ 665k–907k copies

≈ $1.7M–$2.7M after Steam's cut

from ~13k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Anime (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wolcen: Lords of Mayhem at ≈ 1.7M–2.7M copies, ≈ $9.3M–$24.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Anime (4 of 8) and Metroidvania (3 of 8).
The winners
Winners here lead with Metroidvania + Souls-like, priced around $35. The breakout hits carry Adventure + Action; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2020. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Salt and Sanctuary
2016
Est. copies
≈ 915k–1.5M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.2M after Steam's cut $8.2M–$18.7M before Steam's cut
$17.99
22k reviews
Very Positive
Blasphemous
2019
Est. copies
≈ 2.0M–3.2M
5.3x vs typical
SteamSpy 1M–2M
Est. revenue
$18.8M–$50.7M after Steam's cut $34.3M–$78.0M before Steam's cut
$34.99
68k reviews
Very Positive
MetroidvaniaPixel Graphics
Garfield Kart
2015
Est. copies
≈ 691k–1.1M
SteamSpy 500k–1M
Est. revenue
$948k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
NEKOPARA Vol. 3
2017
Est. copies
≈ 414k–672k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before Steam's cut
$9.99
12k reviews
Overwhelmingly Positive
HentaiSexual Content
Bloodstained: Ritual of the Night
2019
Est. copies
≈ 1.2M–2.0M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.6M after Steam's cut $24.1M–$54.7M before Steam's cut
$39.99
42k reviews
Very Positive
NEKOPARA Vol. 2
2016
Est. copies
≈ 535k–870k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before Steam's cut
$9.99
13k reviews
Overwhelmingly Positive
AnimeSexual Content
Wolcen: Lords of Mayhem
2020
Est. copies
≈ 1.7M–2.7M
5.3x vs typical
SteamSpy 1M–2M
Est. revenue
$9.3M–$24.9M after Steam's cut $16.9M–$38.4M before Steam's cut
$19.99
68k reviews
Mixed
Action RPGHack and Slash
Montaro
2016
Est. copies
≈ 506k–823k
SteamSpy 200k–500k
Est. revenue
$138k–$371k after Steam's cut $251k–$570k before Steam's cut
$0.99
12k reviews
Overwhelmingly Positive
MemesCute

Sizing up your own game? See how many copies games in its genre usually sell before you build it.