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How many copies did Garden In! sell?

Estimated copies sold
≈ 11k–17k
$29k–$79k after Steam's cut $54k–$122k before Steam's cut
from 432 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Garden In! and predicted how it would do from its 8 similar games. Every figure here, including Garden In!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 210k–11.7M
best case 27.0M (BeamNG.drive)
Games like Garden In!

A typical game among these

≈ 210k–11.7M copies

≈ $930k–$163.3M after Steam's cut

from ~81k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 405 to 55k.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Sandbox (5 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.2M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$21.0M–$56.6M after Steam's cut $38.3M–$87.1M before Steam's cut
$19.99
154k reviews
Overwhelmingly Positive
SandboxSimulation
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
5.2x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Grow: Song of the Evertree
2021
Est. copies
≈ 64k–103k
SteamSpy 100k–200k
Est. revenue
$438k–$1.2M after Steam's cut $795k–$1.8M before Steam's cut
$24.99
3k reviews
Very Positive
SingleplayerAdventure
Sticky Business
2023
Est. copies
≈ 192k–312k
SteamSpy 200k–500k
Est. revenue
$527k–$1.4M after Steam's cut $958k–$2.2M before Steam's cut
$9.99
8k reviews
Very Positive
CasualRelaxing
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
Wobbledogs
2022
Est. copies
≈ 381k–620k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before Steam's cut
$19.99
15k reviews
Overwhelmingly Positive
DogWholesome
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
3.6x vs typical
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive
Station to Station
2023
Est. copies
≈ 49k–79k
SteamSpy 100k–200k
Est. revenue
$241k–$648k after Steam's cut $438k–$996k before Steam's cut
$17.99
2k reviews
Very Positive

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