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How many copies did Cyber Car sell?

Estimated copies sold
≈ 2k–4k
$12k–$32k after Steam's cut $22k–$50k before the cut
from 91 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cyber Car out and predicted the genre from its 8 similar games. Every figure here, including Cyber Car's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–77k
best case 93k (Aircar)
The Flight genre

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6k–77k copies
≈ $61k–$381k after Steam's cut
from ~651 reviews
Best case
≈ 71k–115k copies
Aircar
The genre you'd be entering
Your set
Your set clusters on Flight (4 of 8) and Simulation (4 of 8).
The winners
Winners here lead with VR + Flight.
The era
The games you compared span 2011 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

No Time
2019
Est. copies
≈ 63k–102k
3.3x vs typical
SteamSpy 20k–50k
Est. revenue
$223k–$601k after Steam's cut $406k–$924k before the cut
$12.99
2k reviews
Overwhelmingly Positive
Time TravelTime Manipulation
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome
2011
Est. copies
≈ 57k–93k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$157k–$421k after Steam's cut $285k–$648k before the cut
$9.99
1k reviews
Mostly Positive
FlightSports
Cyber Driver
2019
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$0.99
157 reviews
Very Positive
Automobile SimCasual
SPACERIFT: Arcanum System
2020
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$73k–$195k after Steam's cut $132k–$300k before the cut
$19.99
500 reviews
Mostly Positive
Early AccessMassively Multiplayer
Carrier Command 2 VR
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
Free
Free
134 reviews
Mixed
SimulationStrategy
Aircar
2019
Est. copies
≈ 71k–115k
3.8x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Free to PlayVR
FLASHOUT 3
2022
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$20k–$54k after Steam's cut $36k–$83k before the cut
$19.99
152 reviews
Mixed
Combat RacingUnforgiving
Pacer
2020
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$233k–$625k after Steam's cut $423k–$962k before the cut
$39.99
801 reviews
Mostly Positive
Fast-PacedCombat Racing

Sizing up your own game? See what its genre can realistically do before you build it.