Sign in
wishvane

How many copies did Forward Defense sell?

Estimated copies sold
≈ 496–806
$954–$3k after Steam's cut $2k–$4k before Steam's cut
from 20 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Forward Defense and predicted how it would do from its 8 similar games. Every figure here, including Forward Defense's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 39k–49k
best case 444k (Outpost: Infinity Siege)
Games like Forward Defense

A typical game among these

≈ 39k–49k copies

≈ $144k–$168k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Outpost: Infinity Siege at ≈ 338k–550k copies, ≈ $2.3M–$6.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 328 to 10k.
The genre you'd be entering
These games
The similar games share Base-Building (5 of 8) and Tower Defense (5 of 8).
The winners
Winners here lead with Base-Building, priced around $22. The breakout hits carry Base-Building + Resource Management + Tactical; a typical game here doesn't.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Front
2025
Est. copies
≈ 266k–432k
9.4x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.0M before Steam's cut
$19.99
11k reviews
Mixed
Early AccessOpen World Survival Craft
Out of Ammo
2016
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$84k–$226k after Steam's cut $153k–$347k before Steam's cut
$9.99
735 reviews
Very Positive
Outpost: Infinity Siege
2024
Est. copies
≈ 338k–550k
12x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$24.99
14k reviews
Mixed
Robots3D
Northend Tower Defense
2024
Est. copies
≈ 36k–59k
SteamSpy 50k–100k
Est. revenue
$79k–$213k after Steam's cut $144k–$328k before Steam's cut
$7.99
1k reviews
Mostly Positive
Tower Dominion
2025
Est. copies
≈ 139k–226k
4.9x vs typical
SteamSpy 50k–100k
Est. revenue
$669k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$17.49
6k reviews
Very Positive
Tower DefenseStrategy
Beach Invasion 1944
2022
Est. copies
≈ 27k–44k
SteamSpy 20k–50k
Est. revenue
$74k–$200k after Steam's cut $135k–$308k before Steam's cut
$9.99
1k reviews
Very Positive
Tower DefenseArcade
Diplomacy is Not an Option
2024
Est. copies
≈ 315k–512k
11x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$29.99
13k reviews
Very Positive
Real-Time with PauseResource Management
Home Wars
2017
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$112k–$302k after Steam's cut $204k–$464k before Steam's cut
$9.99
1k reviews
Mostly Positive
RTSFPS

Sizing up your own game? See how many copies games in its genre usually sell before you build it.