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How many copies did Corrupted: Dawn of Havoc sell?

Estimated copies sold
≈ 3k–4k
$11k–$29k after Steam's cut $19k–$44k before the cut
from 108 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Corrupted: Dawn of Havoc out and predicted the genre from its 8 similar games. Every figure here, including Corrupted: Dawn of Havoc's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 289k–581k
best case 3.4M (Dota Underlords)
The Auto Battler genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 289k–581k copies
≈ $1.9M–$3.7M after Steam's cut
from ~14k reviews
Best case
≈ 2.6M–4.3M copies
Dota Underlords
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (6 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Auto Battler + Tactical. The breakout hits carry Casual + Chess + Turn-Based Tactics; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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6.5x vs typical
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Sizing up your own game? See what its genre can realistically do before you build it.