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How many copies did Koatl the defender : The Lost Tunnels sell?

Estimated copies sold
≈ 223–363
from 9 reviews (9 user reviews)
Only 9 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Koatl the defender : The Lost Tunnels and predicted how it would do from its 8 similar games. Every figure here, including Koatl the defender : The Lost Tunnels's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.1M–6.4M
best case 39.5M (Black Myth: Wukong)
Games like Koatl the defender : The Lost Tunnels

A typical game among these

≈ 2.1M–6.4M copies

≈ $35.5M–$84.8M after Steam's cut

from ~118k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Action RPG (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Black Myth: Wukong at ≈ 30.1M–48.9M copies, ≈ $496.2M–$1334.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 77k reviews in their first month; the range was 5k to 836k.
The genre you'd be entering
These games
The similar games share Action RPG (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60. The breakout hits carry Mythology + Souls-like + Story Rich; a typical game here doesn't.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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10x vs typical
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