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How many copies did Die in the Dungeon sell?

Estimated copies sold
≈ 89k–145k
$368k–$990k after Steam's cut $669k–$1.5M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Die in the Dungeon and predicted how it would do from its 8 similar games. Every figure here, including Die in the Dungeon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 127k–337k
best case 525k (Gloomhaven)
Games like Die in the Dungeon

A typical game among these

≈ 127k–337k copies

≈ $897k–$2.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Card Game (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Gloomhaven at ≈ 400k–650k copies, ≈ $3.9M–$10.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 2k to 6k.
The genre you'd be entering
These games
The similar games share Card Game (3 of 8) and Rogue-like (3 of 8).
The winners
Winners here lead with Dark Fantasy + Turn-Based Combat, priced around $35.
When they shipped
The similar games span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dead Age
2016
Est. copies
≈ 233k–379k
SteamSpy 200k–500k
Est. revenue
$962k–$2.6M after Steam's cut $1.7M–$4.0M before Steam's cut
$14.99
6k reviews
Very Positive
RPGZombies
Across the Obelisk
2022
Est. copies
≈ 326k–529k
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy
Backpack Hero
2023
Est. copies
≈ 212k–344k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
9k reviews
Very Positive
Replay ValueTurn-Based
Gloomhaven
2021
Est. copies
≈ 400k–650k
3.4x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$15.9M before Steam's cut
$34.99
16k reviews
Very Positive
Online Co-OpDark Fantasy
Legend Creatures(传奇生物)
2020
Est. copies
≈ 98k–159k
SteamSpy 500k–1M
Est. revenue
$134k–$361k after Steam's cut $244k–$556k before Steam's cut
$4.99
4k reviews
Very Positive
ExplorationIndie
Low Magic Age
2017
Est. copies
≈ 121k–197k
SteamSpy 200k–500k
Est. revenue
$500k–$1.3M after Steam's cut $910k–$2.1M before Steam's cut
$14.99
4k reviews
Very Positive
Early AccessDungeons & Dragons
NEOVERSE
2020
Est. copies
≈ 94k–152k
SteamSpy 200k–500k
Est. revenue
$515k–$1.4M after Steam's cut $935k–$2.1M before Steam's cut
$19.99
4k reviews
Very Positive
Card BattlerDeckbuilding
Trials of Fire
2021
Est. copies
≈ 81k–131k
SteamSpy 200k–500k
Est. revenue
$445k–$1.2M after Steam's cut $809k–$1.8M before Steam's cut
$19.99
3k reviews
Very Positive
Card BattlerTurn-Based Tactics

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