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How many copies did GoreBox sell?

Estimated copies sold
≈ 632k–1.0M
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before Steam's cut
from 26k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid GoreBox and predicted how it would do from its 8 similar games. Every figure here, including GoreBox's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.5M–4.5M
best case 27.3M (The Forest)
Games like GoreBox

A typical game among these

≈ 2.5M–4.5M copies

≈ $25.7M–$51.3M after Steam's cut

from ~87k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Open World (5 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Sandbox + Gore, priced around $15. The breakout hits carry Physics + Blood + 2D; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SandboxGore
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≈ 8.7M–14.2M
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7.9x vs typical
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StealthAssassin

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