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How many copies did Absence of Light sell?

Estimated copies sold
≈ 471–766
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 19 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Absence of Light and predicted how it would do from its 8 similar games. Every figure here, including Absence of Light's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 7k–27k
best case 25.6M (Hollow Knight)
Games like Absence of Light

A typical game among these

≈ 7k–27k copies

≈ $3k–$206k after Steam's cut

from ~495 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Hollow Knight at ≈ 19.5M–31.6M copies, ≈ $80.3M–$215.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 182 reviews in their first month; the range was 2 to 2k.
The genre you'd be entering
These games
The similar games share Metroidvania (8 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Metroidvania + Souls-like, priced around $15. The breakout hits carry Souls-like + Great Soundtrack + Difficult; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Mobius Machine
2024
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$67k–$181k after Steam's cut $123k–$279k before Steam's cut
$19.99
495 reviews
Very Positive
MetroidvaniaExploration
Hollow Knight
2017
Est. copies
≈ 19.5M–31.6M
1143x vs typical
SteamSpy 5M–10M
Est. revenue
$80.3M–$215.8M after Steam's cut $145.9M–$332.0M before Steam's cut
$14.99
566k reviews
Overwhelmingly Positive
Minishoot' Adventures
2024
Est. copies
≈ 206k–335k
17x vs typical
SteamSpy 200k–500k
Est. revenue
$849k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$14.99
8k reviews
Overwhelmingly Positive
Hirai Nya
2025
Est. copies
≈ 769–1k
SteamSpy under 20k
Est. revenue
$844–$2k after Steam's cut $2k–$3k before Steam's cut
$3.99
31 reviews
Positive
2D PlatformerCats
Aqua Boy
2021
Est. copies
≈ 347–564
SteamSpy 20k–50k
Est. revenue
$476–$1k after Steam's cut $866–$2k before Steam's cut
$4.99
14 reviews
Positive
The Knight Witch
2022
Est. copies
≈ 24k–39k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$132k–$356k after Steam's cut $240k–$547k before Steam's cut
$19.99
970 reviews
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MetroidvaniaFemale Protagonist
Zolg
2016
Est. copies
≈ 9k–15k
SteamSpy 100k–200k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$0.99
226 reviews
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MetroidvaniaTop-Down Shooter
BioGun
2024
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$91k–$245k after Steam's cut $166k–$377k before Steam's cut
$19.99
668 reviews
Very Positive
AdventureAtmospheric

Sizing up your own game? See how many copies games in its genre usually sell before you build it.