Sign in
wishvane

How many copies did Jet Set Radio sell?

Estimated copies sold
≈ 431k–700k
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Jet Set Radio out and predicted the genre from its 8 similar games. Every figure here, including Jet Set Radio's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.3M–12.5M
best case 19.5M (The Elder Scrolls V: Skyrim Special Edition)
The First-Person genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.3M–12.5M copies
≈ $62.4M–$90.7M after Steam's cut
from ~197k reviews
Best case
≈ 14.8M–24.1M copies
The Elder Scrolls V: Skyrim Special Edition · ≈ $163.2M–$438.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on First-Person (4 of 8) and FPS (4 of 8).
The winners
Winners here lead with Open World + Fantasy, priced around $40. The breakout hits carry Open World + RPG + Adventure; a typical game here doesn't.
The era
The games you compared span 1998 to 2019, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Half-Life 2
2004
Est. copies
≈ 14.4M–23.4M
SteamSpy 10M–20M
Est. revenue
$39.5M–$106.2M after Steam's cut $71.8M–$163.4M before the cut
$9.99
277k reviews
Overwhelmingly Positive
FPSAction
The Elder Scrolls V: Skyrim Special Edition
2016
Est. copies
≈ 14.8M–24.1M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$163.2M–$438.9M after Steam's cut $296.8M–$675.2M before the cut
$39.99
371k reviews
Very Positive
Open WorldRPG
Half-Life
1998
Est. copies
≈ 8.5M–13.8M
SteamSpy 10M–20M
Est. revenue
$23.2M–$62.5M after Steam's cut $42.3M–$96.2M before the cut
$9.99
163k reviews
Overwhelmingly Positive
FPSClassic
Portal
2007
Est. copies
≈ 10.3M–16.7M
SteamSpy 10M–20M
Est. revenue
$28.2M–$75.7M after Steam's cut $51.2M–$116.5M before the cut
$9.99
197k reviews
Overwhelmingly Positive
PuzzlePuzzle-Platformer
Devil May Cry 5
2019
Est. copies
≈ 4.8M–7.9M
SteamSpy 5M–10M
Est. revenue
$39.9M–$107.4M after Steam's cut $72.6M–$165.2M before the cut
$29.99
168k reviews
Overwhelmingly Positive
ActionHack and Slash
Age of Empires II: Definitive Edition
2019
Est. copies
≈ 5.2M–8.4M
SteamSpy 2M–5M
Est. revenue
$50.0M–$134.5M after Steam's cut $90.9M–$206.9M before the cut
$34.99
180k reviews
Very Positive
StrategyRTS
DOOM
2016
Est. copies
≈ 8.8M–14.3M
SteamSpy 5M–10M
Est. revenue
$48.3M–$130.0M after Steam's cut $87.9M–$200.0M before the cut
$19.99
220k reviews
Overwhelmingly Positive
FPSGore
Halo: The Master Chief Collection
2019
Est. copies
≈ 7.5M–12.2M
SteamSpy 5M–10M
Est. revenue
$82.5M–$221.7M after Steam's cut $149.9M–$341.1M before the cut
$39.99
260k reviews
Very Positive
Great SoundtrackFPS

Sizing up your own game? See what its genre can realistically do before you build it.