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How many copies did Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey sell?

Estimated copies sold
≈ 13k–22k
$111k–$297k after Steam's cut $201k–$458k before Steam's cut
from 541 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey and predicted how it would do from its 8 similar games. Every figure here, including Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 329k–596k
best case 2.2M (GUILTY GEAR -STRIVE-)
Games like Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey

A typical game among these

≈ 329k–596k copies

≈ $4.0M–$12.8M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: GUILTY GEAR -STRIVE- at ≈ 1.7M–2.7M copies, ≈ $18.3M–$49.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 2k to 10k.
The genre you'd be entering
These games
The similar games share Anime (6 of 8) and 2.5D (4 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $40. The breakout hits carry Arcade + Lore-Rich + PvP; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

OCTOPATH TRAVELER™
2019
Est. copies
≈ 498k–809k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$8.2M–$22.1M after Steam's cut $14.9M–$34.0M before Steam's cut
$59.99
17k reviews
Very Positive
RPGJRPG
OCTOPATH TRAVELER II
2023
Est. copies
≈ 436k–708k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$7.2M–$19.3M after Steam's cut $13.1M–$29.7M before Steam's cut
$59.99
18k reviews
Very Positive
RPGTurn-Based
OPUS: Echo of Starsong - Full Bloom Edition
2021
Est. copies
≈ 235k–382k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before Steam's cut
$24.99
9k reviews
Overwhelmingly Positive
Visual NovelEmotional
ANNO: Mutationem
2022
Est. copies
≈ 164k–267k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before Steam's cut
$24.99
7k reviews
Very Positive
RPGPixel Graphics
GUILTY GEAR -STRIVE-
2021
Est. copies
≈ 1.7M–2.7M
6.0x vs typical
SteamSpy 1M–2M
Est. revenue
$18.3M–$49.1M after Steam's cut $33.2M–$75.6M before Steam's cut
$39.99
67k reviews
Very Positive
Fighting2D Fighter
JoJo's Bizarre Adventure: All-Star Battle R
2022
Est. copies
≈ 446k–725k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$6.1M–$16.5M after Steam's cut $11.1M–$25.4M before Steam's cut
$49.99
18k reviews
Very Positive
AnimeAction
GUILTY GEAR Xrd REV 2
2016
Est. copies
≈ 462k–750k
SteamSpy 200k–500k
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.7M before Steam's cut
$29.99
11k reviews
Very Positive
FightingAnime
Soulworker
2021
Est. copies
≈ 266k–432k
SteamSpy 1M–2M
Est. revenue
Free
Free
11k reviews
Mostly Positive
AnimeFree to Play

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