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How many copies did Roots of Yggdrasil sell?

Estimated copies sold
≈ 9k–15k
$50k–$134k after Steam's cut $91k–$206k before Steam's cut
from 366 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Roots of Yggdrasil and predicted how it would do from its 8 similar games. Every figure here, including Roots of Yggdrasil's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 245k–327k
best case 18.7M (Cities: Skylines)
Games like Roots of Yggdrasil

A typical game among these

≈ 245k–327k copies

≈ $2.0M–$2.3M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.2M–$315.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 7k.
The genre you'd be entering
These games
The similar games share Deckbuilding (6 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30. The breakout hits carry City Builder + Building + Management; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
38x vs typical
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive
Black Book
2021
Est. copies
≈ 168k–272k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$24.99
7k reviews
Very Positive
Card BattlerTurn-Based Tactics
月圆之夜 (Night of Full Moon)
2019
Est. copies
≈ 317k–516k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Card GameFree to Play
Backpack Hero
2023
Est. copies
≈ 212k–344k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
9k reviews
Very Positive
Replay ValueTurn-Based
Luck be a Landlord
2023
Est. copies
≈ 287k–467k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$9.99
12k reviews
Very Positive
Hand of Fate 2
2017
Est. copies
≈ 200k–326k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before Steam's cut
$29.99
6k reviews
Very Positive
One Step From Eden
2020
Est. copies
≈ 190k–309k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$19.99
8k reviews
Very Positive
Action RoguelikeDifficult
Potionomics
2022
Est. copies
≈ 184k–299k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$24.99
7k reviews
Very Positive
DeckbuildingDating Sim

Sizing up your own game? See how many copies games in its genre usually sell before you build it.