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How many copies did Savage Age sell?

Estimated copies sold
≈ 546–887
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
from 22 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Savage Age and predicted how it would do from its 8 similar games. Every figure here, including Savage Age's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 31k–247k
best case 375k (Stranded: Alien Dawn)
Games like Savage Age

A typical game among these

≈ 31k–247k copies

≈ $206k–$2.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Stranded: Alien Dawn at ≈ 286k–464k copies, ≈ $2.8M–$7.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 725 reviews in their first month; the range was 27 to 4k.
The genre you'd be entering
These games
The similar games share Puzzle (7 of 8) and Survival (6 of 8).
The winners
Winners here lead with Survival + Base-Building, priced around $35.
When they shipped
The similar games span 2018 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hello Neighbor 2 Alpha 1.5
2020
Est. copies
≈ 155k–253k
2.4x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
6k reviews
Very Positive
AdventurePuzzle
Hello Neighbor 2 Alpha 1
2020
Est. copies
≈ 25k–41k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Very Positive
AdventureStrategy
ATOM RPG: Post-apocalyptic indie game
2018
Est. copies
≈ 321k–522k
4.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before Steam's cut
$14.99
11k reviews
Very Positive
CRPGExploration
Red Matter 2
2022
Est. copies
≈ 18k–29k
SteamSpy under 20k
Est. revenue
$145k–$389k after Steam's cut $263k–$599k before Steam's cut
$29.99
708 reviews
Very Positive
AdventureVR
Stranded: Alien Dawn
2023
Est. copies
≈ 286k–464k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$34.99
12k reviews
Very Positive
SurvivalBase-Building
Paranoia Place: Escape Together
2025
Est. copies
≈ 46k–74k
SteamSpy under 20k
Est. revenue
$100k–$270k after Steam's cut $183k–$416k before Steam's cut
$7.99
2k reviews
Very Positive
Moss VR
2018
Est. copies
≈ 105k–170k
SteamSpy 500k–1M
Est. revenue
$577k–$1.6M after Steam's cut $1.0M–$2.4M before Steam's cut
$19.99
3k reviews
Overwhelmingly Positive
VRAdventure
myPOPGOES
2024
Est. copies
≈ 20k–32k
SteamSpy 50k–100k
Est. revenue
$27k–$72k after Steam's cut $49k–$111k before Steam's cut
$4.99
792 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.