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How many copies did Meow Defence sell?

Estimated copies sold
≈ 273–443
$224–$603 after Steam's cut $408–$927 before Steam's cut
from 11 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Meow Defence and predicted how it would do from its 8 similar games. Every figure here, including Meow Defence's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 370k–1.1M
best case 4.9M (Enter the Gungeon)
Games like Meow Defence

A typical game among these

≈ 370k–1.1M copies

≈ $2.8M–$7.1M after Steam's cut

from ~17k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Enter the Gungeon at ≈ 3.7M–6.1M copies, ≈ $15.4M–$41.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 64 to 23k.
The genre you'd be entering
These games
The similar games share Bullet Hell (8 of 8) and Rogue-like (8 of 8).
The winners
Winners here lead with Bullet Hell + Action Roguelike, priced around $15.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 200k–500k
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Nuclear Throne
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1.6x vs typical
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too small to compare
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Enter the Gungeon
2016
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≈ 3.7M–6.1M
5.3x vs typical
SteamSpy 2M–5M
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