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How many copies did Spark Vs The Marshmallows sell?

Estimated copies sold
≈ 96–156
$264–$709 after Steam's cut $480–$1k before the cut
from 4 reviews (4 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Spark Vs The Marshmallows out and predicted the genre from its 8 similar games. Every figure here, including Spark Vs The Marshmallows's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.0M–10.5M
best case 37.9M (Black Myth: Wukong)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 7.0M–10.5M copies
≈ $109.7M–$154.1M after Steam's cut
from ~202k reviews
Best case
≈ 28.9M–46.9M copies
Black Myth: Wukong · ≈ $476.4M–$1280.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Story Rich, priced around $35. The breakout hits carry Mythology + Action RPG + RPG; a typical game here doesn't.
The era
The games you compared span 1998 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

It Takes Two
2021
Est. copies
≈ 6.6M–10.7M
SteamSpy 5M–10M
Est. revenue
$72.4M–$194.6M after Steam's cut $131.6M–$299.3M before the cut
$39.99
265k reviews
Overwhelmingly Positive
Co-opMultiplayer
Black Myth: Wukong
2024
Est. copies
≈ 28.9M–46.9M
5.9x vs typical
SteamSpy 50M–100M
Est. revenue
$476.4M–$1280.9M after Steam's cut $866.2M–$1970.7M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Half-Life
1998
Est. copies
≈ 8.5M–13.8M
SteamSpy 10M–20M
Est. revenue
$23.2M–$62.5M after Steam's cut $42.3M–$96.2M before the cut
$9.99
163k reviews
Overwhelmingly Positive
FPSClassic
Portal 2
2011
Est. copies
≈ 24.1M–39.2M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$66.3M–$178.1M after Steam's cut $120.5M–$274.1M before the cut
$9.99
464k reviews
Overwhelmingly Positive
STAR WARS Jedi: Fallen Order™
2019
Est. copies
≈ 5.0M–8.2M
SteamSpy 2M–5M
Est. revenue
$55.2M–$148.3M after Steam's cut $100.3M–$228.2M before the cut
$39.99
174k reviews
Very Positive
Action-AdventureSouls-like
Far Cry® 5
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 2M–5M
Est. revenue
$94.1M–$253.0M after Steam's cut $171.1M–$389.2M before the cut
$59.99
188k reviews
Very Positive
Open WorldAction-Adventure
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.2M–8.5M
SteamSpy 5M–10M
Est. revenue
$85.9M–$231.0M after Steam's cut $156.2M–$355.3M before the cut
$59.99
217k reviews
Mostly Positive
Open WorldCo-op
Tomb Raider Game of the Year
2013
Est. copies
≈ 13.9M–22.6M
SteamSpy 5M–10M
Est. revenue
$76.6M–$206.0M after Steam's cut $139.3M–$316.8M before the cut
$19.99
268k reviews
Overwhelmingly Positive
AdventureAction

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