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wishvane

How many copies did Slave Princess Finne, why did she sell out her own kingdom? sell?

Estimated copies sold
≈ 3k–4k
$13k–$34k after Steam's cut $23k–$52k before the cut
from 106 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Slave Princess Finne, why did she sell out her own kingdom? out and predicted the genre from its 8 similar games. Every figure here, including Slave Princess Finne, why did she sell out her own kingdom?'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.0M–4.0M
best case 40.0M (Wallpaper Engine)
The Anime genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.0M–4.0M copies
≈ $9.0M–$29.3M after Steam's cut
from ~84k reviews
Best case
≈ 30.5M–49.6M copies
Wallpaper Engine · ≈ $41.9M–$112.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Anime (4 of 8) and NSFW (4 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5. The breakout hits carry Design & Illustration + Animation & Modeling + Mature; a typical game here doesn't.
The era
The games you compared span 2017 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Wallpaper Engine
2018
Est. copies
≈ 30.5M–49.6M
12x vs typical
SteamSpy 20M–50M
Est. revenue
$41.9M–$112.5M after Steam's cut $76.1M–$173.1M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Soundpad
2017
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.0M after Steam's cut $8.8M–$20.1M before the cut
$4.99
103k reviews
Overwhelmingly Positive
UtilitiesAudio Production
VRChat
2017
Est. copies
≈ 9.1M–14.9M
3.2x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
266k reviews
Mostly Positive
VRFree to Play
LEGO® Star Wars™: The Skywalker Saga
2022
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$15.9M–$42.8M after Steam's cut $28.9M–$65.8M before the cut
$49.99
48k reviews
Very Positive
LEGOAdventure
SteamVR
Invalid Date
Est. copies
≈ 2.0M–3.3M
SteamSpy 1M–2M
Est. revenue
Free
Free
85k reviews
Very Positive
VRSoftware
Senren*Banka
2020
Est. copies
≈ 963k–1.6M
SteamSpy 500k–1M
Est. revenue
$9.3M–$24.9M after Steam's cut $16.8M–$38.3M before the cut
$34.99
36k reviews
Overwhelmingly Positive
Street Fighter™ 6
2023
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$20.4M–$54.7M after Steam's cut $37.0M–$84.2M before the cut
$39.99
77k reviews
Very Positive
2D FighterFighting
Mirror
2018
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before the cut
$1.99
84k reviews
Overwhelmingly Positive
Sexual ContentNudity

Sizing up your own game? See what its genre can realistically do before you build it.