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wishvane

How many copies did Preserve sell?

Estimated copies sold
≈ 18k–29k
$61k–$165k after Steam's cut $112k–$254k before the cut
from 744 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Preserve out and predicted the genre from its 8 similar games. Every figure here, including Preserve's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 273k (Terra Nil)

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1k–3k copies
≈ $2k–$12k after Steam's cut
from ~38 reviews
Best case
≈ 208k–337k copies
Terra Nil · ≈ $1.4M–$3.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Nature (4 of 8).
The winners
Winners here lead with Puzzle + Nature, priced around $21. The breakout hits carry Nature + Adventure + Singleplayer; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

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3.2x vs typical
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火鸦 blazing crow
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StrategyRPG
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Est. copies
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137x vs typical
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$17.99
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Turn-Based StrategyAdventure
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2023
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148 reviews
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City BuilderLogic
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PuzzleSokoban
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2023
Est. copies
≈ 208k–337k
228x vs typical
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$24.99
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NatureStrategy
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Positive
ColorfulPuzzle

Sizing up your own game? See what its genre can realistically do before you build it.