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How many copies did Forests, Fields and Fortresses sell?

Estimated copies sold
≈ 2k–3k
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
from 81 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Forests, Fields and Fortresses and predicted how it would do from its 8 similar games. Every figure here, including Forests, Fields and Fortresses's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 8k (Island Cities - Jigsaw Puzzle)
Games like Forests, Fields and Fortresses

A typical game among these

≈ 1k–3k copies

≈ $4k–$8k after Steam's cut

from ~63 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Island Cities - Jigsaw Puzzle at ≈ 6k–10k copies, ≈ $3k–$9k after Steam's cut.

What their first month looked like
About half the games that made it here had over 22 reviews in their first month; the range was 2 to 55.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Puzzle (8 of 8) and City Builder (7 of 8).
The winners
Winners here lead with Puzzle + Point & Click, priced around $2.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.