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How many copies did Tiny Atolls sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
from 41 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tiny Atolls and predicted how it would do from its 8 similar games. Every figure here, including Tiny Atolls's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 64k–75k
best case 965k (Dorfromantik)
Games like Tiny Atolls

A typical game among these

≈ 64k–75k copies

≈ $429k–$666k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Dorfromantik at ≈ 735k–1.2M copies, ≈ $2.8M–$7.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 405 to 15k.
The genre you'd be entering
These games
The similar games share Puzzle (7 of 8) and City Builder (6 of 8).
The winners
Winners here lead with Puzzle, priced around $12. The breakout hits carry Casual + Relaxing + Turn-Based Strategy; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dorfromantik
2022
Est. copies
≈ 735k–1.2M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before Steam's cut
$13.99
30k reviews
Overwhelmingly Positive
PuzzleRelaxing
Block'hood
2017
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$178k–$478k after Steam's cut $324k–$736k before Steam's cut
$14.99
1k reviews
Mostly Positive
Urbek City Builder
2022
Est. copies
≈ 50k–80k
SteamSpy 100k–200k
Est. revenue
$259k–$695k after Steam's cut $470k–$1.1M before Steam's cut
$18.99
2k reviews
Very Positive
City BuilderBuilding
Reus 2
2024
Est. copies
≈ 58k–94k
SteamSpy 50k–100k
Est. revenue
$396k–$1.1M after Steam's cut $719k–$1.6M before Steam's cut
$24.99
2k reviews
Very Positive
God GameColony Sim
Rail Route
2024
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$449k–$1.2M after Steam's cut $817k–$1.9M before Steam's cut
$24.99
3k reviews
Very Positive
BuildingManagement
Mini Motorways
2021
Est. copies
≈ 607k–986k
12x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before Steam's cut
$9.99
24k reviews
Overwhelmingly Positive
StrategySimulation
TerraScape
2024
Est. copies
≈ 56k–91k
SteamSpy 200k–500k
Est. revenue
$230k–$618k after Steam's cut $418k–$951k before Steam's cut
$14.99
2k reviews
Very Positive
MultiplayerCo-op
Station to Station
2023
Est. copies
≈ 49k–79k
SteamSpy 100k–200k
Est. revenue
$241k–$648k after Steam's cut $438k–$996k before Steam's cut
$17.99
2k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.