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How many copies did 宝石少女/Girl & Gem Magic sell?

Estimated copies sold
≈ 5k–8k
from 192 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 宝石少女/Girl & Gem Magic and predicted how it would do from its 8 similar games. Every figure here, including 宝石少女/Girl & Gem Magic's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 155k–438k
best case 742k (60 Seconds! Reatomized)
Games like 宝石少女/Girl & Gem Magic

A typical game among these

≈ 155k–438k copies

≈ $548k–$2.3M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Exploration (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: 60 Seconds! Reatomized at ≈ 566k–919k copies, ≈ $1.6M–$4.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 901 to 6k.
The genre you'd be entering
These games
The similar games share Exploration (4 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Choose Your Own Adventure + Dark Humor, priced around $10.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Legend Creatures(传奇生物)
2020
Est. copies
≈ 98k–159k
SteamSpy 500k–1M
Est. revenue
$134k–$361k after Steam's cut $244k–$556k before Steam's cut
$4.99
4k reviews
Very Positive
ExplorationIndie
Home Behind
2016
Est. copies
≈ 256k–416k
SteamSpy 200k–500k
Est. revenue
$422k–$1.1M after Steam's cut $767k–$1.7M before Steam's cut
$5.99
6k reviews
Very Positive
AdventureRPG
Backpack Hero
2023
Est. copies
≈ 212k–344k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
9k reviews
Very Positive
Replay ValueTurn-Based
60 Parsecs!
2018
Est. copies
≈ 125k–203k
SteamSpy 200k–500k
Est. revenue
$343k–$923k after Steam's cut $624k–$1.4M before Steam's cut
$9.99
4k reviews
Very Positive
Turn-Based StrategyText-Based
Slice & Dice
2024
Est. copies
≈ 64k–105k
SteamSpy 200k–500k
Est. revenue
$159k–$428k after Steam's cut $290k–$659k before Steam's cut
$8.99
3k reviews
Overwhelmingly Positive
Turn-Based StrategyRogue-like
60 Seconds! Reatomized
2019
Est. copies
≈ 566k–919k
3.8x vs typical
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$9.99
20k reviews
Very Positive
2DChoose Your Own Adventure
60 Seconds!
2015
Est. copies
≈ 571k–927k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before Steam's cut
$8.99
12k reviews
Very Positive
Turn-Based TacticsExploration
Renowned Explorers: International Society
2015
Est. copies
≈ 142k–231k
SteamSpy 200k–500k
Est. revenue
$781k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$19.99
3k reviews
Very Positive
StrategyAdventure

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