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How many copies did Harvest Moon: The Winds of Anthos sell?

Estimated copies sold
≈ 10k–17k
$144k–$388k after Steam's cut $262k–$596k before the cut
from 437 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Harvest Moon: The Winds of Anthos out and predicted the genre from its 8 similar games. Every figure here, including Harvest Moon: The Winds of Anthos's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10.2M–28.2M
best case 63.6M (Euro Truck Simulator 2)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 10.2M–28.2M copies
≈ $153.7M–$231.9M after Steam's cut
from ~349k reviews
Best case
≈ 48.5M–78.7M copies
Euro Truck Simulator 2 · ≈ $266.4M–$716.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Open World Survival Craft (3 of 8).
The winners
Winners here lead with Driving + Transportation, priced around $20.
The era
The games you compared span 2010 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

SCP: Secret Laboratory
2017
Est. copies
≈ 8.0M–13.0M
SteamSpy 5M–10M
Est. revenue
Free
Free
232k reviews
Very Positive
Free to PlayMultiplayer
Project Zomboid
2013
Est. copies
≈ 24.0M–38.9M
SteamSpy 10M–20M
Est. revenue
$131.7M–$354.0M after Steam's cut $239.4M–$544.7M before the cut
$19.99
461k reviews
Very Positive
SurvivalZombies
Mount & Blade: Warband
2010
Est. copies
≈ 8.9M–14.5M
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.9M after Steam's cut $89.2M–$202.9M before the cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
2.7x vs typical
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation
Squad
2020
Est. copies
≈ 6.3M–10.3M
SteamSpy 2M–5M
Est. revenue
$69.8M–$187.6M after Steam's cut $126.9M–$288.6M before the cut
$39.99
240k reviews
Very Positive
MilitaryRealistic
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.0M–11.5M
SteamSpy 10M–20M
Est. revenue
$96.9M–$260.5M after Steam's cut $176.2M–$400.8M before the cut
$49.99
294k reviews
Very Positive
MedievalStrategy
The Forest
2018
Est. copies
≈ 20.6M–33.5M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

Sizing up your own game? See what its genre can realistically do before you build it.