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wishvane

How many copies did Madshot: Road to Madness sell?

Estimated copies sold
≈ 1k–2k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 55 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Madshot: Road to Madness out and predicted the genre from its 8 similar games. Every figure here, including Madshot: Road to Madness's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.3M–12.0M
best case 29.9M (Dying Light)
The Shooter genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.3M–12.0M copies
≈ $55.9M–$245.3M after Steam's cut
from ~98k reviews
Best case
≈ 22.8M–37.1M copies
Dying Light · ≈ $156.7M–$421.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Shooter (5 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
The era
The games you compared span 2014 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Dying Light
2015
Est. copies
≈ 22.8M–37.1M
5.0x vs typical
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Dirty Bomb®
2015
Est. copies
≈ 2.6M–4.3M
SteamSpy 5M–10M
Est. revenue
Free
Free
57k reviews
Very Positive
Hero ShooterFree to Play
Titanfall® 2
2020
Est. copies
≈ 7.5M–12.2M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$61.7M–$165.9M after Steam's cut $112.2M–$255.3M before the cut
$29.99
283k reviews
Overwhelmingly Positive
FPSMechs
Call of Duty®: Black Ops III
2015
Est. copies
≈ 294k–477k
too small to compare
SteamSpy under 20k
Est. revenue
$4.8M–$13.0M after Steam's cut $8.8M–$20.0M before the cut
$59.99
6k reviews
Mostly Negative
MultiplayerFPS
BONEWORKS
2019
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before the cut
$29.99
36k reviews
Very Positive
VRPhysics
Sleeping Dogs: Definitive Edition
2014
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$22.4M–$60.3M after Steam's cut $40.7M–$92.7M before the cut
$19.99
78k reviews
Very Positive
Open WorldAction
Watch_Dogs® 2
2016
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$54.1M–$145.5M after Steam's cut $98.4M–$223.8M before the cut
$49.99
98k reviews
Very Positive
Open WorldHacking
Call of Duty®: Black Ops III
2015
Est. copies
≈ 10.7M–17.4M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$177.0M–$475.9M after Steam's cut $321.8M–$732.1M before the cut
$59.99
231k reviews
Very Positive
MultiplayerZombies

Sizing up your own game? See what its genre can realistically do before you build it.