Sign in
wishvane

How many copies did Cargo Commander sell?

Estimated copies sold
≈ 59k–95k
$80k–$216k after Steam's cut $146k–$332k before Steam's cut
from 926 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cargo Commander and predicted how it would do from its 8 similar games. Every figure here, including Cargo Commander's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 203k–206k
best case 7.3M (Dead Cells)
Games like Cargo Commander

A typical game among these

≈ 203k–206k copies

≈ $979k–$1.2M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Dead Cells at ≈ 5.6M–9.1M copies, ≈ $38.4M–$103.2M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Action Roguelike (6 of 8) and Platformer (6 of 8).
The winners
Winners here lead with Roguevania + Platformer, priced around $25.
When they shipped
The similar games span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rogue Legacy
2013
Est. copies
≈ 1.2M–1.9M
4.1x vs typical
SteamSpy 200k–500k
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before Steam's cut
$14.99
19k reviews
Very Positive
RoguevaniaPlatformer
Dead Cells
2018
Est. copies
≈ 5.6M–9.1M
40x vs typical
SteamSpy 5M–10M
Est. revenue
$38.4M–$103.2M after Steam's cut $69.8M–$158.8M before Steam's cut
$24.99
184k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Rogue Legacy 2
2022
Est. copies
≈ 376k–611k
3.3x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before Steam's cut
$24.99
15k reviews
Very Positive
ArcadeMetroidvania
Spelunky
2013
Est. copies
≈ 1.1M–1.7M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.7M after Steam's cut $7.9M–$18.0M before Steam's cut
$14.99
17k reviews
Very Positive
20XX
2017
Est. copies
≈ 158k–256k
SteamSpy 200k–500k
Est. revenue
$650k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$14.99
5k reviews
Very Positive
PlatformerAction Roguelike
Caveblazers
2017
Est. copies
≈ 157k–254k
SteamSpy 200k–500k
Est. revenue
$430k–$1.2M after Steam's cut $782k–$1.8M before Steam's cut
$9.99
5k reviews
Very Positive
Action RoguelikePixel Graphics
Vagante
2018
Est. copies
≈ 153k–249k
SteamSpy 200k–500k
Est. revenue
$631k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$14.99
5k reviews
Very Positive
Rogue-liteAction Roguelike
Neon Abyss
2020
Est. copies
≈ 586k–952k
5.2x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.6M after Steam's cut $9.2M–$21.0M before Steam's cut
$31.49
24k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.