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How many copies did Get To The Gate sell?

Estimated copies sold
≈ 446–725
$2k–$7k after Steam's cut $4k–$10k before Steam's cut
from 18 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Get To The Gate and predicted how it would do from its 8 similar games. Every figure here, including Get To The Gate's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 41k–52k
best case 559k (Legend of Grimrock)
Games like Get To The Gate

A typical game among these

≈ 41k–52k copies

≈ $343k–$461k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Legend of Grimrock at ≈ 426k–692k copies, ≈ $1.8M–$4.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 380 reviews in their first month; the range was 247 to 4k.
The genre you'd be entering
These games
The similar games share Dungeon Crawler (8 of 8) and Fantasy (7 of 8).
The winners
Winners here lead with Dungeon Crawler + Fantasy, priced around $19. The breakout hits carry Puzzle; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sol Cesto
2026
Est. copies
≈ 129k–209k
4.1x vs typical
SteamSpy 100k–200k
Est. revenue
$495k–$1.3M after Steam's cut $901k–$2.0M before Steam's cut
$13.99
5k reviews
Very Positive
Early AccessDungeon Crawler
Legend of Grimrock
2012
Est. copies
≈ 426k–692k
5.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
$14.99
7k reviews
Very Positive
Might & Magic X - Legacy
2014
Est. copies
≈ 192k–312k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$29.99
3k reviews
Mixed
RPGTurn-Based
Legend of Grimrock 2
2014
Est. copies
≈ 229k–372k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before Steam's cut
$23.99
4k reviews
Very Positive
Vaporum
2017
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$202k–$544k after Steam's cut $368k–$836k before Steam's cut
$19.99
1k reviews
Very Positive
The Bard's Tale Trilogy
2018
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$196k–$526k after Steam's cut $356k–$809k before Steam's cut
$14.99
2k reviews
Very Positive
Abalon: Roguelike Tactics CCG
2023
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$157k–$422k after Steam's cut $286k–$650k before Steam's cut
$29.99
768 reviews
Very Positive
Etrian Odyssey HD
2023
Est. copies
≈ 36k–58k
SteamSpy 50k–100k
Est. revenue
$392k–$1.1M after Steam's cut $714k–$1.6M before Steam's cut
$39.99
1k reviews
Very Positive

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