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How many copies did Bubble Siege sell?

Estimated copies sold
≈ 25–40
$28–$73 after Steam's cut $50–$112 before Steam's cut
from 1 review (1 user reviews)
Only 1 review so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bubble Siege and predicted how it would do from its 8 similar games. Every figure here, including Bubble Siege's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 619–3k
best case 40k (Out of Ammo)
Games like Bubble Siege

A typical game among these

≈ 619–3k copies

≈ $3k–$9k after Steam's cut

from ~33 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Out of Ammo at ≈ 31k–50k copies, ≈ $84k–$226k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 10 reviews in their first month; the range was 9 to 14.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Tower Defense (7 of 8) and VR (7 of 8).
The winners
Winners here lead with VR + FPS, priced around $10. The breakout hits carry Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Out of Ammo: Death Drive
2017
Est. copies
≈ 3k–5k
2.9x vs typical
SteamSpy under 20k
Est. revenue
$5k–$15k after Steam's cut $10k–$23k before Steam's cut
$5.99
97 reviews
Mostly Positive
Uphold The Realm
2021
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
$857–$2k after Steam's cut $2k–$4k before Steam's cut
$6.99
18 reviews
Positive
StrategyTower Defense
Out of Ammo
2016
Est. copies
≈ 31k–50k
22x vs typical
SteamSpy 50k–100k
Est. revenue
$84k–$226k after Steam's cut $153k–$347k before Steam's cut
$9.99
735 reviews
Very Positive
Keep Defending
2017
Est. copies
≈ 2k–3k
1.8x vs typical
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$2.99
60 reviews
Very Positive
ArcheryVR
Cosmic Trip
2017
Est. copies
≈ 18k–29k
16x vs typical
SteamSpy 20k–50k
Est. revenue
$99k–$267k after Steam's cut $181k–$411k before Steam's cut
$19.99
526 reviews
Very Positive
VRSingleplayer
Time Rifters
2014
Est. copies
≈ 25k–41k
14x vs typical
SteamSpy 50k–100k
Est. revenue
$70k–$188k after Steam's cut $127k–$290k before Steam's cut
$9.99
455 reviews
Very Positive
ActionCasual
Captain ToonHead vs the Punks from Outer Space
2021
Est. copies
≈ 818–1k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$19k before Steam's cut
$19.99
33 reviews
Positive
VRFPS
BioFusion
2024
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
Free
Free
19 reviews
Positive
Action RTSFPS

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