Sign in
wishvane

How many copies did Keep Defending sell?

Estimated copies sold
≈ 2k–3k
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
from 60 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Keep Defending and predicted how it would do from its 8 similar games. Every figure here, including Keep Defending's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 89k–256k
best case 4.2M (Horizon Zero Dawn™ Complete Edition)
Games like Keep Defending

A typical game among these

≈ 89k–256k copies

≈ $690k–$1.3M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Archery (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Horizon Zero Dawn™ Complete Edition at ≈ 3.2M–5.2M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 534 reviews in their first month; the range was 18 to 25k.
The genre you'd be entering
These games
The similar games share Archery (3 of 8) and Story Rich (3 of 8).
The winners
Winners here lead with Open World + Female Protagonist. The breakout hits carry Post-apocalyptic + Open World + Female Protagonist; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Horizon Zero Dawn™ Complete Edition
2020
Est. copies
≈ 3.2M–5.2M
35x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
128k reviews
Very Positive
Open WorldAdventure
The Pathless
2021
Est. copies
≈ 55k–89k
SteamSpy 50k–100k
Est. revenue
$605k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$39.99
2k reviews
Very Positive
AdventureArchery
Oh Deer
2024
Est. copies
≈ 64k–105k
SteamSpy 100k–200k
Est. revenue
$177k–$475k after Steam's cut $321k–$731k before Steam's cut
$9.99
3k reviews
Very Positive
MultiplayerFunny
Swords & Souls: Neverseen
2019
Est. copies
≈ 187k–304k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$771k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$14.99
6k reviews
Very Positive
IndieRPG
The Lab
2016
Est. copies
≈ 278k–452k
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
7k reviews
Very Positive
Free to PlayVR
Northern Journey
2021
Est. copies
≈ 92k–150k
SteamSpy 200k–500k
Est. revenue
$304k–$818k after Steam's cut $553k–$1.3M before Steam's cut
$11.99
4k reviews
Overwhelmingly Positive
AtmosphericFPS
BLACKTAIL
2022
Est. copies
≈ 71k–115k
SteamSpy 500k–1M
Est. revenue
$585k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$29.99
3k reviews
Very Positive
Story RichAction-Adventure
TowerFall Ascension
2014
Est. copies
≈ 203k–330k
SteamSpy 200k–500k
Est. revenue
$837k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$14.99
4k reviews
Overwhelmingly Positive
Local MultiplayerIndie

Sizing up your own game? See how many copies games in its genre usually sell before you build it.