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How many copies did Wilderless sell?

Estimated copies sold
≈ 2k–4k
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
from 96 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Wilderless and predicted how it would do from its 8 similar games. Every figure here, including Wilderless's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 635–32k
best case 23.0M (No Man's Sky)
Games like Wilderless

A typical game among these

≈ 635–32k copies

≈ $2k–$314k after Steam's cut

from ~403 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: No Man's Sky at ≈ 17.5M–28.5M copies, ≈ $289.3M–$777.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 20 reviews in their first month; the range was 1 to 115.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Procedural Generation (8 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $60. The breakout hits carry Open World Survival Craft + Space + Sci-fi; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Sapling
2019
Est. copies
≈ 58k–94k
5.0x vs typical
SteamSpy 100k–200k
Est. revenue
$286k–$768k after Steam's cut $520k–$1.2M before Steam's cut
$17.99
2k reviews
Very Positive
Life SimSandbox
cyubeVR
2018
Est. copies
≈ 35k–56k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$285k–$765k after Steam's cut $517k–$1.2M before Steam's cut
$29.99
1k reviews
Very Positive
VRBuilding
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
1046x vs typical
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
Intergalactic Fishing
2020
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$41k–$111k after Steam's cut $75k–$170k before Steam's cut
$14.99
403 reviews
Very Positive
FishingRPG
Hidden Treasures in the Forest of Dreams
2022
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$344–$921 after Steam's cut $625–$1k before Steam's cut
$24.99
2 reviews
2 user reviews
RelaxingNature
Overworld - Map Keeper's Realm
2024
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$707–$2k after Steam's cut $1k–$3k before Steam's cut
$7.99
13 reviews
Mostly Negative
SoftwareLevel Editor
Paradise Marsh
2022
Est. copies
≈ 14k–22k
SteamSpy under 20k
Est. revenue
$56k–$150k after Steam's cut $101k–$231k before Steam's cut
$14.99
546 reviews
Overwhelmingly Positive
Pixel GraphicsProcedural Generation
Shutter Stroll
2024
Est. copies
≈ 645–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$5.99
26 reviews
Positive
ExplorationProcedural Generation

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