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How many copies did Legendary Creatures 2 sell?

Estimated copies sold
≈ 24k–39k
$40k–$107k after Steam's cut $72k–$164k before Steam's cut
from 970 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Legendary Creatures 2 and predicted how it would do from its 8 similar games. Every figure here, including Legendary Creatures 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 71k–1.4M
best case 10.7M (Stellaris)
Games like Legendary Creatures 2

A typical game among these

≈ 71k–1.4M copies

≈ $209k–$14.9M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is 4X (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stellaris at ≈ 8.2M–13.3M copies, ≈ $112.6M–$302.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 5 to 8k.
The genre you'd be entering
These games
The similar games share 4X (4 of 8) and Turn-Based Strategy (4 of 8).
The winners
Winners here lead with Space + Grand Strategy, priced around $50.
When they shipped
The similar games span 2012 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Legend Creatures(传奇生物)
2020
Est. copies
≈ 98k–159k
SteamSpy 500k–1M
Est. revenue
$134k–$361k after Steam's cut $244k–$556k before Steam's cut
$4.99
4k reviews
Very Positive
ExplorationIndie
ENDLESS Legend™
2014
Est. copies
≈ 1.1M–1.7M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$8.8M–$23.7M after Steam's cut $16.0M–$36.5M before Steam's cut
$29.99
19k reviews
Very Positive
Strategy4X
Songs of Silence
2024
Est. copies
≈ 69k–111k
SteamSpy 100k–200k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$29.99
3k reviews
Very Positive
ManagementTurn-Based
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
19x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.6M after Steam's cut $204.7M–$465.6M before Steam's cut
$49.99
197k reviews
Very Positive
Age of Wonders 4
2023
Est. copies
≈ 571k–929k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$7.9M–$21.1M after Steam's cut $14.3M–$32.5M before Steam's cut
$49.99
23k reviews
Very Positive
Strategy4X
Sins of a Solar Empire®: Rebellion
2012
Est. copies
≈ 1.0M–1.7M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$5.7M–$15.3M after Steam's cut $10.3M–$23.5M before Steam's cut
$19.99
16k reviews
Very Positive
ManagementDiplomacy
NationWar2:Chronicle
2024
Est. copies
≈ 11k–17k
SteamSpy under 20k
Est. revenue
$50k–$134k after Steam's cut $91k–$206k before Steam's cut
$16.99
430 reviews
Mostly Positive
SimulationStrategy
Roots of Harmony
2024
Est. copies
≈ 670–1k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
$8.00
27 reviews
Positive
ExplorationChoose Your Own Adventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.