Sign in
wishvane

How many copies did ENDLESS Legend™ sell?

Estimated copies sold
≈ 990k–1.6M
$8.2M–$21.9M after Steam's cut $14.8M–$33.8M before the cut
from 19k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ENDLESS Legend™ out and predicted the genre from its 8 similar games. Every figure here, including ENDLESS Legend™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–2.2M
best case 19.8M (Sid Meier’s Civilization® VI)
The Turn-Based Strategy genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.1M–2.2M copies
≈ $18.0M–$24.4M after Steam's cut
from ~26k reviews
Best case
≈ 15.1M–24.5M copies
Sid Meier’s Civilization® VI · ≈ $248.4M–$667.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (8 of 8) and Grand Strategy (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $45. The breakout hits carry Singleplayer + Turn-Based + Historical; a typical game here doesn't.
The era
The games you compared span 2006 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

HUMANKIND™
2021
Est. copies
≈ 708k–1.2M
SteamSpy 1M–2M
Est. revenue
$9.7M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.1M–24.5M
15x vs typical
SteamSpy 10M–20M
Est. revenue
$248.4M–$667.9M after Steam's cut $451.7M–$1027.6M before the cut
$59.99
376k reviews
Very Positive
StrategyTurn-Based Strategy
Rome: Total War™ - Collection
2007
Est. copies
≈ 867k–1.4M
SteamSpy 1M–2M
Est. revenue
Free
Free
17k reviews
Very Positive
StrategyHistorical
Sid Meier's Civilization® V
2010
Est. copies
≈ 10.9M–17.8M
8.1x vs typical
SteamSpy 10M–20M
Est. revenue
$90.1M–$242.3M after Steam's cut $163.9M–$372.8M before the cut
$29.99
210k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
Total War: WARHAMMER
2016
Est. copies
≈ 2.1M–3.4M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$34.5M–$92.7M after Steam's cut $62.7M–$142.7M before the cut
$59.99
52k reviews
Mostly Positive
StrategyFantasy
ENDLESS Space™ 2
2017
Est. copies
≈ 790k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.4M after Steam's cut $15.8M–$35.9M before the cut
$39.99
23k reviews
Very Positive
StrategySpace
Total War: MEDIEVAL II – Definitive Edition
2006
Est. copies
≈ 1.9M–3.1M
SteamSpy 1M–2M
Est. revenue
$12.9M–$34.7M after Steam's cut $23.5M–$53.4M before the cut
$24.99
36k reviews
Overwhelmingly Positive
StrategyMedieval
Sid Meier's Civilization®: Beyond Earth™
2014
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.5M after Steam's cut $24.0M–$54.6M before the cut
$39.99
23k reviews
Mixed
StrategyTurn-Based Strategy

Sizing up your own game? See what its genre can realistically do before you build it.