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How many copies did Thronefall sell?

Estimated copies sold
≈ 560k–910k
$2.0M–$5.4M after Steam's cut $3.6M–$8.3M before the cut
from 23k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Thronefall out and predicted the genre from its 8 similar games. Every figure here, including Thronefall's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 793k–1.4M
best case 8.0M (Factorio)
The Base-Building genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 793k–1.4M copies
≈ $4.6M–$10.3M after Steam's cut
from ~21k reviews
Best case
≈ 6.1M–10.0M copies
Factorio · ≈ $59.0M–$158.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Base-Building (4 of 8) and Building (4 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $35. The breakout hits carry Automation + Multiplayer + Resource Management; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Est. copies
≈ 1.1M–1.7M
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Factorio
2020
Est. copies
≈ 6.1M–10.0M
11x vs typical
SteamSpy 5M–10M
Est. revenue
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$35.00
232k reviews
Overwhelmingly Positive
AutomationBase-Building
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2014
Est. copies
≈ 884k–1.4M
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17k reviews
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They Are Billions
2019
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2.4x vs typical
SteamSpy 2M–5M
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Est. copies
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Stronghold Crusader HD (2012)
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Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.4M–$12.4M before the cut
$9.99
21k reviews
Overwhelmingly Positive
MilitaryCity Builder

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