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How many copies did Disgaea 7: Vows of the Virtueless sell?

Estimated copies sold
≈ 24k–39k
$397k–$1.1M after Steam's cut $722k–$1.6M before Steam's cut
from 970 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Disgaea 7: Vows of the Virtueless and predicted how it would do from its 8 similar games. Every figure here, including Disgaea 7: Vows of the Virtueless's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–12k
best case 593k (SCARLET NEXUS)
Games like Disgaea 7: Vows of the Virtueless

A typical game among these

≈ 2k–12k copies

≈ $34k–$87k after Steam's cut

from ~224 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: SCARLET NEXUS at ≈ 452k–734k copies, ≈ $9.9M–$26.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 46 reviews in their first month; the range was 14 to 5k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Action RPG (8 of 8) and JRPG (8 of 8).
The winners
Winners here lead with Anime + JRPG, priced around $80. The breakout hits carry Sci-fi + Action-Adventure + Anime; a typical game here doesn't.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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