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How many copies did GUNFIELD sell?

Estimated copies sold
≈ 6k–10k
$9k–$24k after Steam's cut $16k–$36k before the cut
from 266 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left GUNFIELD out and predicted the genre from its 8 similar games. Every figure here, including GUNFIELD's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.1M–13.0M
best case 29.3M (The Binding of Isaac: Rebirth)
The Action Roguelike genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.1M–13.0M copies
≈ $47.1M–$125.9M after Steam's cut
from ~328k reviews
Best case
≈ 22.3M–36.3M copies
The Binding of Isaac: Rebirth · ≈ $92.0M–$247.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $15.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Binding of Isaac: Rebirth
2014
Est. copies
≈ 22.3M–36.3M
SteamSpy 5M–10M
Est. revenue
$92.0M–$247.5M after Steam's cut $167.3M–$380.7M before the cut
$14.99
429k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Vampire Survivors
2022
Est. copies
≈ 6.3M–10.3M
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M after Steam's cut $15.8M–$36.0M before the cut
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Dead Cells
2018
Est. copies
≈ 5.5M–9.0M
SteamSpy 5M–10M
Est. revenue
$38.0M–$102.1M after Steam's cut $69.1M–$157.1M before the cut
$24.99
182k reviews
Overwhelmingly Positive
AdventureAction Roguelike
R.E.P.O.
2025
Est. copies
≈ 9.9M–16.0M
SteamSpy 10M–20M
Est. revenue
$27.1M–$72.9M after Steam's cut $49.3M–$112.1M before the cut
$9.99
411k reviews
Overwhelmingly Positive
HorrorOnline Co-Op
Cult of the Lamb
2022
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$20.9M–$56.1M after Steam's cut $37.9M–$86.3M before the cut
$24.99
126k reviews
Overwhelmingly Positive
Base-BuildingCute
Deep Rock Galactic
2020
Est. copies
≈ 10.0M–16.2M
SteamSpy 5M–10M
Est. revenue
$82.3M–$221.3M after Steam's cut $149.7M–$340.5M before the cut
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op
Hades
2020
Est. copies
≈ 8.1M–13.1M
SteamSpy 5M–10M
Est. revenue
$55.6M–$149.4M after Steam's cut $101.0M–$229.8M before the cut
$24.99
306k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Risk of Rain 2
2020
Est. copies
≈ 9.3M–15.0M
SteamSpy 5M–10M
Est. revenue
$63.6M–$171.0M after Steam's cut $115.6M–$263.1M before the cut
$24.99
351k reviews
Very Positive
Third-Person ShooterAction Roguelike

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