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How many copies did Crystal Guardians TD sell?

Estimated copies sold
≈ 3k–5k
$11k–$30k after Steam's cut $20k–$46k before Steam's cut
from 116 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Crystal Guardians TD and predicted how it would do from its 8 similar games. Every figure here, including Crystal Guardians TD's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 448k–677k
best case 758k (Tribes of Midgard)
Games like Crystal Guardians TD

A typical game among these

≈ 448k–677k copies

≈ $3.3M–$4.3M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Rogue-like (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Tribes of Midgard at ≈ 577k–938k copies, ≈ $3.2M–$8.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 3k to 8k.
The genre you'd be entering
These games
The similar games share Rogue-like (4 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Card Battler + Rogue-lite, priced around $22. The breakout hits carry Card Battler + Card Game + Deckbuilding; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ratropolis
2020
Est. copies
≈ 137k–223k
too small to compare
SteamSpy 200k–500k
Est. revenue
$680k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$17.99
6k reviews
Very Positive
Kingdom: New Lands
2016
Est. copies
≈ 516k–839k
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before Steam's cut
$14.99
12k reviews
Very Positive
Wall World
2023
Est. copies
≈ 316k–513k
SteamSpy 500k–1M
Est. revenue
$607k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$6.99
13k reviews
Very Positive
Rogue-liteMining
The Last Spell
2023
Est. copies
≈ 341k–555k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Bad North: Jotunn Edition
2018
Est. copies
≈ 436k–709k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$14.99
14k reviews
Very Positive
WargameVikings
Monster Train
2020
Est. copies
≈ 570k–927k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Tribes of Midgard
2021
Est. copies
≈ 577k–938k
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$19.99
23k reviews
Mostly Positive
Open World Survival CraftOnline Co-Op
Dungeon of the ENDLESS™
2014
Est. copies
≈ 787k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$11.99
14k reviews
Very Positive
Rogue-likeStrategy

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