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wishvane

How many copies did Save Room - The Merchant sell?

Estimated copies sold
≈ 5k–9k
$4k–$12k after Steam's cut $8k–$18k before the cut
from 221 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Save Room - The Merchant out and predicted the genre from its 8 similar games. Every figure here, including Save Room - The Merchant's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–113k
best case 380k (Amnesia: The Bunker)

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 31k–113k copies
≈ $104k–$456k after Steam's cut
from ~2k reviews
Best case
≈ 290k–471k copies
Amnesia: The Bunker · ≈ $2.0M–$5.4M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 338 to 970 reviews in their first month.
Your set
Your set clusters on Puzzle (5 of 8) and Survival Horror (5 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $25.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Save Room - Organization Puzzle
2022
Est. copies
≈ 59k–97k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$49k–$131k after Steam's cut $89k–$202k before the cut
$2.99
2k reviews
Overwhelmingly Positive
PuzzleInventory Management
Amnesia: The Bunker
2023
Est. copies
≈ 290k–471k
7.8x vs typical
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.4M after Steam's cut $3.6M–$8.2M before the cut
$24.99
12k reviews
Very Positive
REQUISITION VR
2023
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$64k–$171k after Steam's cut $116k–$263k before the cut
$19.99
482 reviews
Mixed
VRAction
Haydee 2
2020
Est. copies
≈ 46k–75k
SteamSpy 100k–200k
Est. revenue
$317k–$853k after Steam's cut $577k–$1.3M before the cut
$24.99
2k reviews
Very Positive
Sexual ContentNudity
Post Trauma
2025
Est. copies
≈ 16k–26k
SteamSpy 100k–200k
Est. revenue
$66k–$178k after Steam's cut $121k–$275k before the cut
$14.99
671 reviews
Mostly Positive
SingleplayerAction-Adventure
Left Alone
2016
Est. copies
≈ 26k–42k
SteamSpy 100k–200k
Est. revenue
$50k–$134k after Steam's cut $90k–$205k before the cut
$6.99
646 reviews
Mostly Positive
ExplorationPuzzle
Tin Can
2022
Est. copies
≈ 32k–52k
SteamSpy 100k–200k
Est. revenue
$177k–$476k after Steam's cut $322k–$733k before the cut
$19.99
1k reviews
Very Positive
SimulationSpace
Hello Neighbor 2 Alpha 1.5
2020
Est. copies
≈ 165k–267k
4.0x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
6k reviews
Very Positive
AdventurePuzzle

Sizing up your own game? See what its genre can realistically do before you build it.