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wishvane

How many copies did Locomoto sell?

Estimated copies sold
≈ 15k–25k
$106k–$284k after Steam's cut $192k–$437k before the cut
from 641 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Locomoto out and predicted the genre from its 8 similar games. Every figure here, including Locomoto's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 162k–175k
best case 620k (Shop Titans)
The Crafting genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 162k–175k copies
≈ $1.1M–$1.6M after Steam's cut
from ~5k reviews
Best case
≈ 472k–768k copies
Shop Titans
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Crafting (4 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Idler + Shop Keeper, priced around $20. The breakout hits carry Idler + Shop Keeper + Medieval; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Est. copies
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SteamSpy 200k–500k
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$14.99
7k reviews
Overwhelmingly Positive
AdventureExploration
Islands of Insight
2024
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too small to compare
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Puzzle-PlatformerNonlinear
REKA
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too small to compare
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Very Positive
Early AccessBuilding
Shop Titans
2020
Est. copies
≈ 472k–768k
3.3x vs typical
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Free
Free
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IdlerShop Keeper
Scarlet Hollow
2021
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$24.99
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CasualSingleplayer
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SingleplayerColorful

Sizing up your own game? See what its genre can realistically do before you build it.