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How many copies did Renfield: Bring Your Own Blood sell?

Estimated copies sold
≈ 22k–36k
$31k–$82k after Steam's cut $56k–$126k before Steam's cut
from 897 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Renfield: Bring Your Own Blood and predicted how it would do from its 8 similar games. Every figure here, including Renfield: Bring Your Own Blood's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 995k–3.7M
best case 8.7M (Vampire Survivors)
Games like Renfield: Bring Your Own Blood

A typical game among these

≈ 995k–3.7M copies

≈ $2.7M–$10.9M after Steam's cut

from ~41k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.1M–$24.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 21k reviews in their first month; the range was 3k to 129k.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5. The breakout hits carry Vampire + 2D + Indie; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 1M–2M
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Vampire Survivors
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≈ 6.6M–10.7M
6.5x vs typical
SteamSpy 5M–10M
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Est. copies
≈ 793k–1.3M
SteamSpy 500k–1M
Est. revenue
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Est. copies
≈ 586k–952k
SteamSpy 2M–5M
Est. revenue
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Hero Siege
2014
Est. copies
≈ 2.7M–4.4M
SteamSpy 1M–2M
Est. revenue
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Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.9M before Steam's cut
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Overwhelmingly Positive
Bullet HellAction Roguelike
Realm of the Mad God Exalt
2012
Est. copies
≈ 3.0M–4.9M
SteamSpy 500k–1M
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Free
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Very Positive
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