Sign in
wishvane

How many copies did Combat Zone sell?

Estimated copies sold
≈ 422–685
from 17 reviews (Mostly Negative)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Combat Zone and predicted how it would do from its 8 similar games. Every figure here, including Combat Zone's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 7k–44k
best case 963k (Holdfast: Nations At War)
Games like Combat Zone

A typical game among these

≈ 7k–44k copies

≈ $32k–$172k after Steam's cut

from ~728 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Holdfast: Nations At War at ≈ 734k–1.2M copies, ≈ $4.0M–$10.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 154 reviews in their first month; the range was 16 to 7k.
The genre you'd be entering
These games
The similar games share FPS (8 of 8) and Shooter (5 of 8).
The winners
Winners here lead with Shooter + FPS, priced around $20. The breakout hits carry Historical + Multiplayer + War; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

FIREGROUND Modern War
2020
Est. copies
≈ 2k–4k
SteamSpy 50k–100k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before Steam's cut
$4.99
94 reviews
Mixed
ExplorationArena Shooter
Home Wars
2017
Est. copies
≈ 41k–66k
1.6x vs typical
SteamSpy 50k–100k
Est. revenue
$112k–$302k after Steam's cut $204k–$464k before Steam's cut
$9.99
1k reviews
Mostly Positive
RTSFPS
Holdfast: Nations At War
2020
Est. copies
≈ 734k–1.2M
41x vs typical
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.7M before Steam's cut
$19.99
30k reviews
Very Positive
ShooterFPS
Black One Blood Brothers
2022
Est. copies
≈ 37k–60k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$182k–$489k after Steam's cut $331k–$752k before Steam's cut
$17.99
1k reviews
Mostly Positive
SimulationMilitary
Attack on Toys
2021
Est. copies
≈ 30k–49k
1.7x vs typical
SteamSpy 50k–100k
Est. revenue
$58k–$156k after Steam's cut $106k–$241k before Steam's cut
$6.99
1k reviews
Very Positive
Early AccessAction RTS
Bot Wars
2021
Est. copies
≈ 18k–29k
SteamSpy 50k–100k
Est. revenue
$74k–$200k after Steam's cut $135k–$308k before Steam's cut
$14.99
728 reviews
Very Positive
Early AccessAction
Fire On Fight : Online Multiplayer Shooter
2026
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
$14.99
156 reviews
Mostly Positive
Early AccessMultiplayer
Beach Invasion 1945 - Pacific
2023
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$19k–$50k after Steam's cut $34k–$78k before Steam's cut
$9.99
275 reviews
Mostly Positive
ShooterWorld War II

Sizing up your own game? See how many copies games in its genre usually sell before you build it.