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How many copies did Blackout Memphis sell?

Estimated copies sold
≈ 496–806
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
from 20 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Blackout Memphis and predicted how it would do from its 8 similar games. Every figure here, including Blackout Memphis's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 292k–2.7M
best case 10.7M (Hotline Miami)
Games like Blackout Memphis

A typical game among these

≈ 292k–2.7M copies

≈ $1.4M–$17.1M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Hotline Miami at ≈ 8.1M–13.2M copies, ≈ $22.3M–$60.0M after Steam's cut.

The genre you'd be entering
These games
The similar games share Gore (8 of 8) and Violent (8 of 8).
The winners
Winners here lead with Violent + Top-Down, priced around $10.
When they shipped
The similar games span 2012 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hotline Miami
2012
Est. copies
≈ 8.1M–13.2M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$22.3M–$60.0M after Steam's cut $40.6M–$92.3M before Steam's cut
$9.99
128k reviews
Overwhelmingly Positive
Great SoundtrackViolent
RED HOT VENGEANCE
2019
Est. copies
≈ 104k–168k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlayViolent
Zombie Driver HD
2012
Est. copies
≈ 257k–418k
SteamSpy 200k–500k
Est. revenue
$707k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$9.99
4k reviews
Very Positive
ZombiesRacing
RUINER
2017
Est. copies
≈ 431k–700k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
$19.99
13k reviews
Very Positive
CyberpunkAction
Hatred
2015
Est. copies
≈ 1.5M–2.4M
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before Steam's cut
$5.99
30k reviews
Very Positive
GoreViolent
APE OUT
2019
Est. copies
≈ 119k–193k
SteamSpy 200k–500k
Est. revenue
$490k–$1.3M after Steam's cut $891k–$2.0M before Steam's cut
$14.99
4k reviews
Very Positive
ViolentIndie
POSTAL Redux
2016
Est. copies
≈ 345k–560k
SteamSpy 500k–1M
Est. revenue
$852k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$8.99
8k reviews
Very Positive
Online Co-OpMultiplayer
Hotline Miami 2: Wrong Number
2015
Est. copies
≈ 3.9M–6.4M
7.7x vs typical
SteamSpy 2M–5M
Est. revenue
$16.2M–$43.5M after Steam's cut $29.4M–$66.9M before Steam's cut
$14.99
80k reviews
Very Positive
Great SoundtrackGore

Sizing up your own game? See how many copies games in its genre usually sell before you build it.