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How many copies did Drive Me to Hell sell?

Estimated copies sold
≈ 7k–11k
$4k–$10k after Steam's cut $7k–$16k before Steam's cut
from 282 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Drive Me to Hell and predicted how it would do from its 8 similar games. Every figure here, including Drive Me to Hell's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 573k–898k
best case 1.5M (Trailmakers)
Games like Drive Me to Hell

A typical game among these

≈ 573k–898k copies

≈ $12.2M–$17.6M after Steam's cut

from ~18k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Action-Adventure (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Trailmakers at ≈ 1.1M–1.8M copies, ≈ $7.8M–$21.0M after Steam's cut.

What their first month looked like
The games that made it here had under 5k reviews in their first month.
The genre you'd be entering
These games
The similar games share Action-Adventure (4 of 8) and Racing (4 of 8).
The winners
Winners here lead with Space + Action-Adventure, priced around $25.
When they shipped
The similar games span 2019 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2020
Est. copies
≈ 376k–610k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before Steam's cut
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15k reviews
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RacingDriving
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Est. copies
≈ 684k–1.1M
1.5x vs typical
SteamSpy 500k–1M
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$9.4M–$25.3M after Steam's cut $17.1M–$38.9M before Steam's cut
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AdventureAction
SCARLET NEXUS
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Est. copies
≈ 452k–734k
SteamSpy 1M–2M
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18k reviews
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AnimeAction
Hidden World War II Top-Down 3D
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Est. copies
≈ 595–967
too small to compare
SteamSpy under 20k
Est. revenue
$33k–$88k after Steam's cut $59k–$135k before Steam's cut
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ActionAdventure
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Est. copies
≈ 437k–710k
SteamSpy 1M–2M
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Free
Free
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VRRacing
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.3M before Steam's cut
$24.99
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SpaceAction
Tale of REN ~ [Searching for HEART droplets] ~
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Est. copies
≈ 347–564
too small to compare
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Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$11.99
14 reviews
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Visual NovelIndie
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Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
$84.99
4 reviews
4 user reviews
AdventureRacing

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