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How many copies did Mad Miner sell?

Estimated copies sold
≈ 794–1k
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
from 32 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Mad Miner and predicted how it would do from its 8 similar games. Every figure here, including Mad Miner's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.7M–48.1M
best case 129.3M (Terraria)
Games like Mad Miner

A typical game among these

≈ 4.7M–48.1M copies

≈ $45.2M–$443.1M after Steam's cut

from ~118k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Terraria at ≈ 98.5M–160.1M copies, ≈ $270.6M–$727.5M after Steam's cut.

The genre you'd be entering
These games
The similar games share Sandbox (8 of 8) and Survival (8 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Terraria
2011
Est. copies
≈ 98.5M–160.1M
13x vs typical
SteamSpy 20M–50M
Est. revenue
$270.6M–$727.5M after Steam's cut $492.0M–$1119.3M before Steam's cut
$9.99
1.6M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Core Keeper
2024
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$9.3M–$24.9M after Steam's cut $16.9M–$38.4M before Steam's cut
$19.99
68k reviews
Very Positive
Pixel GraphicsOpen World Survival Craft
Project Zomboid
2013
Est. copies
≈ 30.5M–49.6M
4.1x vs typical
SteamSpy 10M–20M
Est. revenue
$209.9M–$564.4M after Steam's cut $381.6M–$868.2M before Steam's cut
$24.99
483k reviews
Very Positive
SurvivalZombies
Rust
2018
Est. copies
≈ 42.7M–69.3M
12x vs typical
SteamSpy 20M–50M
Est. revenue
$469.3M–$1261.8M after Steam's cut $853.3M–$1941.3M before Steam's cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Noble Fates
2021
Est. copies
≈ 37k–60k
too small to compare
SteamSpy 50k–100k
Est. revenue
$253k–$681k after Steam's cut $460k–$1.0M before Steam's cut
$24.99
1k reviews
Very Positive
Early AccessColony Sim
Don't Starve
2013
Est. copies
≈ 7.2M–11.7M
SteamSpy 2M–5M
Est. revenue
$19.7M–$53.0M after Steam's cut $35.8M–$81.5M before Steam's cut
$9.99
114k reviews
Overwhelmingly Positive
SurvivalOpen World Survival Craft
Kenshi
2018
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$29.3M–$78.9M after Steam's cut $53.3M–$121.4M before Steam's cut
$29.99
117k reviews
Overwhelmingly Positive
Open WorldSandbox
Conan Exiles Enhanced
2018
Est. copies
≈ 3.6M–5.8M
SteamSpy 5M–10M
Est. revenue
$39.3M–$105.8M after Steam's cut $71.5M–$162.7M before Steam's cut
$39.99
118k reviews
Mostly Positive
SurvivalOpen World

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